Spy Game review by David Richards
More like Yawn Game.
The new Robert Redford feature looks appealing, action packed, but once you've already handed over the seven bucks, it turns out to be neither.
What could have been an epic thriller, one where a retiring spy goes back into action to save his captured counterpart, quickly becomes a confusing, boring mess filled with flashbacks and long scenes of Redford sitting in a conference room.
The premise of the movie is not a terrible one, but the film fails when it tries to move along through dialogue instead of by way of old fashioned action, like the kind that worked so well in The Delta Force.
Redford stars as CIA agent Nathan Muir, who is about to leave the spy world and enter into retirement. Things seem fine and dandy for Muir, except that one of his close proteges, Tom Bishop (Brad Pitt), has been arrested for espionage overseas and has less than 24 hours to live.
Muir finds himself in the middle of one last big headache before he settles down and gives up his CIA work for good. The higher personnel in the CIA aren't exactly running to save Bishop because of his less than stellar track record, leaving Muir to try to get past those who rank above him, through a battle of wits.
I can't think of very much I liked about Spy Game. The ending is clever, I'll give you that.
Redford and Pitt, who are among the industry's best when given the right rolls (The Natural and All the President's Men for Redford; Seven for Pitt), fall as flat as two by fours because of this less than jazzy script.
Furthermore, all of the flashbacks occurring throughout the film cause a painful chaotic effect.
It's almost as if ten different films rolled onto the screen all at once.
Spy Game isn't even worth the cost of a rental. I'd rather save up for a root canal. It's bound to be less painful.